AI Insights · Timothy · January 2021
Q4 2020 Performance of Top Waifu Games on iOS in the UK
An overview of how the top waifu-themed games fared on the iOS platform in the United Kingdom during the fourth quarter of 2020. Data from Sensor Tower reveals trends in downloads, revenue, and active users.
In the final quarter of 2020, the waifu-themed gaming category saw varied performances across top titles on the iOS platform in the United Kingdom. Sensor Tower provides a glimpse into these trends, showcasing how these games have resonated with the audience in terms of downloads, revenue, and weekly active users.
Honkai Impact 3rd - Part 2 by miHoYo Limited displayed a notable increase in revenue, with peaks reaching over $2.5K in the weeks of October 26 and November 23. Downloads showed an upward trend towards the end of the year, climbing to over 1.5K in the week of December 21. The game's active users also rose, peaking at over 5.6K in the same week.
SuperPrism Technology Co.'s ILLUSION CONNECT experienced a revenue high of over $6K during the week of November 2, followed by fluctuations that settled around $1.4K towards the year's end. Downloads tapered off after an initial surge, stabilizing at just over 100 in late December.
The performance of Final Fate TD from GAMESWORD CO. showed revenue peaking at nearly $3.9K in early November, with a subsequent decline to around $1.4K by the close of December. The download figures for the game witnessed a gradual decrease, ending the quarter with 125 downloads in the last week.
SuperPlanet's Sword Master Story observed a revenue peak early in the quarter, followed by a downtrend, concluding with a slight increase to $104 in the final week. Downloads and active users both exhibited a downward trend, with the latter settling at 142 weekly active users by the end of December.
Lastly, Azur Lane from YOSTAR LIMITED saw its revenue soar to over $11.8K in the last week of December, marking the highest revenue peak among the observed titles. Downloads remained relatively stable, with a slight uptick to 174 in the final week. The game maintained a steady base of active users, ending the year with 917 weekly active users.
For more detailed insights and data analysis, Sensor Tower remains the go-to source for understanding market trends and the performance of mobile applications.